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After years of pressure from coaches and players, the UIL has finally made the decision to allow technology for in-game use. The organization has adopted rules similar to the NCAA and will now permit the use of video and data technology in coaching booths and locker rooms during games. However, technology use on the sideline remains banned.

This rule change was communicated via email to athletic directors and coaches, allowing for the use of computers, tablets, iPads, and smartphones both during games and at halftime. Game officials are not required to enforce the rule, but they are expected to report any violations to the UIL.

The new rule will revolutionize the way teams make halftime adjustments. Those that can effectively use new technology quickly will have a significant advantage in the upcoming season. The new rule also hints at the possibility of more technology being allowed in the future, potentially leading to an increase in wearable tech and the eventual allowance of technology on the sidelines.

Overall, this decision by the UIL marks a significant shift towards embracing technology in high school sports. Teams and coaches now have a new tool at their disposal to improve their gameplay and make real-time adjustments during games. The future of technology in high school sports looks promising, with the potential for even more advancements in the years to come.

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